export default {
    "编号": "9-4",
    "胜利队伍": (fight_data, win_team_index, fail_team_index) => {
        if (win_team_index === 0) {
            let characters_id = fight_data["id"];
            let characters = _CharactersData.get(characters_id);
            characters["剧情"] = { "主线": 9, "编号": 3, "地图": 1112, "进度": 5, "附加": { "战斗": 1 } };
            G.Characters.add_chengwei(characters_id, "生死劫·雷霆");
            //TODO 玩家数据[战斗数据.进入战斗玩家id].道具:给予书铁(战斗数据.进入战斗玩家id,{12,12})
            let text = `#S(大唐新闻快报)#R/${characters["名称"]}#Y在#R凌霄宝殿#Y通过了生死劫的考验的脱胎换骨，#${G.RandomUtils.generate_random(1, 100)}`;
            G.ChatUtils.send_all_sytem_chat(text);
            let first = ["男人_玉帝", "玉皇大帝", "恭喜少侠渡过第三层生死劫."]
            ClientUtils.send_characters_client_dialogue(characters_id, first[0], first[1], first[2], first[3], [], characters["剧情"]);
        }
    },
}